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The thief is the most agile of the three characters and is intended for platforming. He also has a shield that you aim using the right analog stick to block incoming projectiles as well as provide protection from hazards such as lava and slime. The knight is intended primarily for close-encounter combat, and can use both a sword as well as a hammer to bash enemies. With the possible exception of one very hard section near the end of the main campaign, the checkpoints were for the most part fairly placed.Įach character of the Trine has their own unique abilities.
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Any problems with the combat being too hard are mitigated by the game's extremely generous use of checkpoints, which restore all three characters back to life. If you're not a reflex oriented gamer, Trine 2 will be a very frustrating experience for you. Oftentimes, after solving a puzzle, you'll have to fight off a group of enemies. Unlike most games in this genre, Trine 2 is a mixture of puzzles AND combat. You don't need to have played the first game to understand this story. The three heroes are called once again by the Trine and it's up to you to guide them through the adventure. In the first game, not available on any Nintendo consoles (for now, but I certainly hope to see it in the future), three random heroes, a knight, a thief, and a wizard, were drawn together by an artifact called the Trine. Trine 2 is a puzzle-platformer set in a fantasy universe that's equal parts fairy tale and gritty epic. It's so easy to get lost in Trine 2's seemingly endless painterly vistas that you forget that there's a game here. It's that good looking, and the fact that the Wii U can do these kinds of visuals at launch gives me hope that the Wii U will be able to hold its own against its upcoming competitors in the visuals department. You could take a screenshot of any point in this game and hang it on a wall. Everything, from the environments, to the characters, to the effects, feels incredibly alive.
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Everything in this game is overflowing with color and vibrant with life. Trine 2 smacks that notion upside the head with a hammer and drops it into a pit of spikes. HD games have gotten into this stereotype where everything must be brown and lifeless looking so as to convey "realism". I would go so far as to say that this is not only the best-looking Wii U launch title, but the best-looking game on any console today. Let's get this out of the way: Trine 2 is INCREDIBLY good looking.
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It's actually kind of surprising then, that perhaps the Wii U's biggest showpiece title, Trine 2: Director's Cut, is not available on store shelves, but rather only available through Nintendo's eShop. The one that really shows off what it can do not just for graphics, but also for gameplay. Trine too hard can still yield some impressive resultsĮvery console launch needs its showpiece game.
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